Where cash comes from
Placed characters generate cash per Orb. Upgrading a placed character raises that rate. Offline earnings accrue while you are away and are claimed when you return. Welcome Back 2× Cash (R$29) doubles cash at the moment you claim offline earnings. The 2x Cash pass (R$129) is worded as permanent 2x character cash production. VIP is worded as 1.5x cash, which is a different sentence from the character-production pass.
Cash Potion is a separate 5-minute buff: +2 Cash, used from Inventory, Items, Use. A cash multiplier icon appears at the bottom right while it is active.
Cursed Energy Cash Boost, in the UPGRADES panel, is described as earning more cash when selling crates. It is not the same button as a character upgrade.
One recorded level curve
Star Nanami, from a Mahito's Experiments cube, showed $18.50K/Orb at level 1 and $1.90M/Orb at level 29 in the same recording. At level 35 in a later look at that account, the same style of reading showed:
| Character | Variant | Cube line on the label | Cash per Orb |
|---|---|---|---|
| Shoko | Cursed | Hidden Inventory | $12.52M |
| Nobara | Special Grade | Death Paintings | $11.76M |
| Nanami | Star | Mahito's Experiments | $10.28M |
| Panda | Star | Kyoto Goodwill | $9.56M |
Those four numbers are one late session at conveyor level 6 or higher, with an observed level of 35. They are not a published level cap and not a roster ranking. Grade and trait were not held equal in the writeup, so do not treat the gap between Shoko and Panda as a pure character difference.
What to buy with cash first
- Levels on characters that are already placed and already ahead of the others on the Orb number.
- Base Expansion when you own a character with nowhere to stand.
- The next conveyor tier when the belt is stuck on cube families you have already opened.
- A MARKET offer only if you can pay it once and still level the character it might give you. The $128M Death Paintings example is one rotation.
Luck Boost in the same UPGRADES panel increases luck. It does not list a percent. Open Time Boost and Walk Speed are comfort purchases, not income.
Use the upgrade payback worksheet when you can read a cost and an Orb increase off the upgrade button. Do not type the Nanami figures in as if they were your cost.
